I would like to say thank you for posting this, I am currently building a similar toolkit in Lua and will most likely restart and just port your code instead :)
related question to @Jemaclus above - why is C++ the popular language for gamedev? not C# or some other higher level language. is it only for when you're working on console games or does it also matter on desktop games?
The number of emojis in that readme is ridiculous. It non-sarcastically makes me doubt the quality of the project. (although having the repo URL point to a LinkedIn page is probably worse)
Emoji in readmes seem to be a fairly consistent trend in the generative AI/ML space.
The generative AI/ML scene seems to be very meme-y, from that, to all of the anime related stuff, to Mistral releasing models as torrents with warez-scene style .nfos, etc.