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> If the app is free but offered by a commercial entity, they pay nothing in commission or payment fees (13% X $0 ) but they reach 1 million installs, then they do have to pay €500k. If the business has no revenue - that’s a weird business model.

I think that "growth first, revenue later" is actually a fairly popular business model, and I can imagine a lot of my own app ideas reaching 1M downloads with <$500k revenue (in an ideal world, but still)



Again, that’s a choice you’ve made.

I’d argue that a number way less than 1 million installs would signify enough success to start charging for




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