This ignores the fact that many of the apps people use are designed and A/B tested to maximize time spent/wasted. The fact that it happens to not work on you does not mean it works for everyone.
Sometimes an addiction really is because something is designed to be incredibly addictive, not because of some underlying psychological issue with the user.
The problem is that most of these apps have good and bad stuff on them. I get a lot of value out of high quality content on youtube, but I also have to try really hard to not get sucked into watching an endless stream of garbage youtube shorts.
Also even if you delete the apps, most people are in social groups with people who still use them and send links to content on them. It’s hard to avoid them entirely.
The user is more likely to turn to a drug or their phone if they find their life unsatisfying but that doesn't alter the fact that the drug/phone can be far more stimulating than any experience they'd encounter 'organically'
That's the issue; the real world can only offer up so much so fast. Drugs and the scroll can offer it faster. Expecting people to turn away from that even when it's visibly harming them isn't reasonable; we know for a fact it doesn't happen, people overdose on fentanyl and then immediately go back to buy more.
I think we agree that things are addictive. Perhaps we disagree on the practical approach to resolving that. You aren't going to rid the world of fentanyl or cell phones. So now what?
The physical world is hard to manipulate; the digital one less resistant to legislation.
India banned TikTok by legislation and made it stick. Rule that social media properties are either dangerously addictive or enemy cyberweapons and ban them.
Sometimes an addiction really is because something is designed to be incredibly addictive, not because of some underlying psychological issue with the user.