- Affinity team (if they are pressured to go beyond professional designers or change to subscription, go to cloud, web etc.)
- Canva. Professional/enterprise is a very different ball game than the consumer market that they were focussing on. Ex. their mobile app for consumer itself is kind of broken, whereas mobile first experience is very important for the demography that they are targeting.
Canva slowly built out enterprise features, but it’s not fully there yet. They seem to be aiming for what Sketch was aiming for before Figma overtook it - the ability for teams to publish and use design systems and templates in Canva. Which is a cool niche to start with, but isn’t flexible enough.
Plus Canva doesn’t really have the concept of “local files” so they’re stuck until they evolve to include every feature of Google Drive, at minimum, including local file sync. Canva ignoring traditional apps is like Chrome pretending the OS doesn’t exist and then building ChromeOS. Some concepts are necessary complexity, particularly for power users. Canva is a bit too simple still, and thus frustrating.
- Affinity team (if they are pressured to go beyond professional designers or change to subscription, go to cloud, web etc.)
- Canva. Professional/enterprise is a very different ball game than the consumer market that they were focussing on. Ex. their mobile app for consumer itself is kind of broken, whereas mobile first experience is very important for the demography that they are targeting.