I feel, the current generation of AAA Games are a great example for why you should make something you enjoy rather than something designed to make money. Look at Baldurs Gate 3 vs Skull and Bones. Make something you love and are passionate about. Get good at it. Use the Internet to show it to others that are passionate about the same thing - and there's a decent likelihood of success.
Baldurs Gate 3 is not really an indie passion project labor of love, its "just" a really good game. to me that's the big problem with AAA is that a lot of the time they're not even good