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I'll second this. The upper echelon of 5v5 is an entirely different game. It's similar to what was alluded in the post[1] about chess in another thread. The level of complexity is so high and the depth of refinement is so technical that generic statistics just don't quantify the conclusions we draw from simply watching someone's FPV. One would need to start by analyzing data at the most basic level: did the player move between two points as efficiently as possible without penalty or mistakes? How far away was their crosshair from where it needed to be at the point of contact for each engagement? How often did they misjudge where everyone else was? How accurate are they at timing enemy movement to another location without seeing them? What is their level of consistency at making certain well-known plays at certain locations? These are just the basics. The game-world data is available though for analysis at this level of detail.

[1]: https://news.ycombinator.com/item?id=40330923




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