My question was genuine as I'm not from the gamedev domain and I might have missed the real state of the art.
Hard coded dialogs often feel very unnatural and limiting. I can see why people want to explore LLM to try to make new experiences possible.
I can see it becoming a new dimension of game design, open vs closed dialogs, like there is currently open vs closed world. And as in the open vs closed world, they will probably coexist instead of one type replacing the other.
Hard coded dialogs often feel very unnatural and limiting. I can see why people want to explore LLM to try to make new experiences possible.
I can see it becoming a new dimension of game design, open vs closed dialogs, like there is currently open vs closed world. And as in the open vs closed world, they will probably coexist instead of one type replacing the other.