The proposed queue system seems somewhat orthogonal to story points to me. You could easily do the queue thing with or without story points, or vice versa.
With the pure queue solution, you still need to make sure the tasks are all "small". The problem of defining "small" is the same problem that makes story points so unreliable and confusing. So I suspect the kicker here is just having a group of motivated and competent people.
With the pure queue solution, you still need to make sure the tasks are all "small". The problem of defining "small" is the same problem that makes story points so unreliable and confusing. So I suspect the kicker here is just having a group of motivated and competent people.