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Without a time limit, every game just becomes an optimization game. Like playing a board game with a player who will spend two hours thinking each of their turns through to make sure it’s the optimal play.

If you like doing that on your own, go for it. But for me it just becomes boring and not fun. Not fun because if I choose to spend a reasonable amount of time I know I’m leaving good things on the table, and boring if I play every turn optimally. With a time limit, the game becomes about prioritization and making the most of a limited resource (time).



So... a constrained optimization game.


Yes, any game with a goal can be described that way. I still think there’s still a meaningful difference in terms of gameplay.


Not really, you're just optimizing for some metric that includes time instead of some other resource


And from a gameplay perspective that’s meaningful.


I like civ5, but think it's a bad multiplayer game for this reason.




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