I'm not sure how well it fits the timeline (i.e. x86 images for the Android emulator becoming popular due to better performance than the ARM images vs. actual x86 devices being available), but at least these days a lot of apps shipping native code probably maintain an x86/x64 version purely for the emulator.
Maybe that was the case back then, too, and helped with software availability?
Maybe that was the case back then, too, and helped with software availability?