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There isn't enough throughput to achieve a negative delay which offsets the actual flight of light time to reach the object. The ratio of throughput delay to actual light delay is so infinitesimal it might as well be zero.


No, the issue is that the throughput is so low with these very small signal strengths that transferring a meaningful amount of data will result in large delays on that side as well. Speed of light isn't the only thing causing measurable latency.




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