Yeah. In general I was impressed with Stripe's interview process. It was still the usual miserable day-long gauntlet, but with some thoughtful decisions mixed in, IMO. (This was 2022, FWIW.)
I'm pretty sure the thing they had me debug was a real bug they had hit in an open source dependency. It seemed like they had hit the bug, taken a snapshot of the code at that version, and written a test to exercise it. (And presumably then they fixed it, separately.) So it felt a lot like bugs I run into in the wild, but with some of the hard debugging work out of the way (getting it to the point of an easy repro in a unit test) in order to time-box it. I really thrived in this interview. It may be the only interview I've ever done where I felt like I was just using my actual skills like I would during the work day.
I'm pretty sure the thing they had me debug was a real bug they had hit in an open source dependency. It seemed like they had hit the bug, taken a snapshot of the code at that version, and written a test to exercise it. (And presumably then they fixed it, separately.) So it felt a lot like bugs I run into in the wild, but with some of the hard debugging work out of the way (getting it to the point of an easy repro in a unit test) in order to time-box it. I really thrived in this interview. It may be the only interview I've ever done where I felt like I was just using my actual skills like I would during the work day.