World of Warcraft has never been without issues. When it launched it was full of bugs, servers kept crashing (but they did refund a lot of gametime back then) and so on.
And every expansion was just a nightmare start, without being able to get to the new zone, servers again crashing.
You just have golden memories of a state that never happened. Game wise, WoW has gone forward a lot since DF (the disaster of SL taught them something) and is actually in a lot better state than before. Sure, it has bugs, but it's also a massive game. And they do keep fixing a lot of bugs with quite good response time these days instead of what it used to be.
Bugs and infrastructure are two different things. Yes when a game first launches it will potentially be quite buggy, but every expansion until recently has been impressively slick.
And every expansion was just a nightmare start, without being able to get to the new zone, servers again crashing.
You just have golden memories of a state that never happened. Game wise, WoW has gone forward a lot since DF (the disaster of SL taught them something) and is actually in a lot better state than before. Sure, it has bugs, but it's also a massive game. And they do keep fixing a lot of bugs with quite good response time these days instead of what it used to be.