They should just call the game Bureaucracy. I used to tell new consultants in govt, "beware the stupid, their powers are hidden, and you can't imagine what they will do to surive."
while the article states the show is a finite game, it's a relatively open or infinite game in an institution, and with similar strategies. the underlying mechanism of the game (or quality) the players are optimizing for is actually perfidy. I'd argue the effect of the games even starts to yield a physiognomy after a while, and we percieve it as hidden culture codes, but these are just the effect of strategies over time.
this flow of games, incentives, strategies, survivors, and evolved attributes is what makes beauty a moral standard in nature. it's pretty fascinating stuff.
while the article states the show is a finite game, it's a relatively open or infinite game in an institution, and with similar strategies. the underlying mechanism of the game (or quality) the players are optimizing for is actually perfidy. I'd argue the effect of the games even starts to yield a physiognomy after a while, and we percieve it as hidden culture codes, but these are just the effect of strategies over time.
this flow of games, incentives, strategies, survivors, and evolved attributes is what makes beauty a moral standard in nature. it's pretty fascinating stuff.