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davexunit
8 months ago
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WASM GC isn't ready for realtime graphics
You can absolutely do graphics rendering with GC'd languages. The trick is the same as with manual memory management: Minimize allocation. You mention C# which is a language that has been used very successfully in the games industry.
hoppp
8 months ago
[–]
Unity uses C# but the engine is written in C++, but you are probably right and there are other engines out there written in C#
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