Yes sorry perhaps a little more context helps for others that don't understand what we are talking about. Roblox and Fortnite are creative platforms as well as gaming platforms that rival if not excel the older modding tools because they make distribution so easy; good ideas flourish in these spaces.
Lethal Company is a great example of a Roblox game mode(?) that excelled beyond the Roblox boundaries.
I don't have the evidence at hand, but for anyone spending an afternoon in any modern game engine (UE, Unity, Godot) with their built in asset marketplaces and game templates, will see just how many games out there are just asset flips and not worthy of preservation.
Assets and templates don't make a game. Ingenuity does, and folks...the fledgling game designers are using platforms like Roblox and Fortnite as their jumping off point.
Assets and templates don't make a game. Ingenuity does, and folks...the fledgling game designers are using platforms like Roblox and Fortnite as their jumping off point.