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Basically, yes.

>Blow said that he was inspired by Myst, but also by the non-existent games that could have been inspired by Myst but weren't...

>"It's like there's some really fucking awesome game like Myst that nobody ever made because it was filled with all of these illogical puzzles and stuff, right?"

>I didn't follow. He was inspired by an imaginary game?

http://kotaku.com/5893336/jonathan-blows-the-witness-is-an-e...

By the way, I've been following The Witness blog for a while and they have some really amazing and surprisingly technical content.



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