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The reference to Claude Plays Pokemon isn't applicable to the discussion of vibe coding, although the suggestion that AI agents can fix the issues with vibe coding is funny in an ironic way given the disproportionate hype around both.

The issues with Claude Plays Pokemon (an overview here: https://arstechnica.com/ai/2025/03/why-anthropics-claude-sti... ) is essentially due to the 200k context window being finite, which is why it has to use an intermediate notepad. In the case of coding assistants like Cursor, the "notepad" is self-documenting with the code itself, sometimes literally with excessive code comments. The functional constraints of code are also more defined both implicitly and optionally explicitly: For Pokemon Red, the 90's game design doesn't often give instructions on where to go for the next objective, which is why the run is effectively over after getting Lt. Surge's badge as the game becomes very nonlinear.

Although, both vibe coding and Claude Plays Pokemon both rely on significant amounts of optimism around the capabilities around LLMs.



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