Hacker News new | past | comments | ask | show | jobs | submit login

The Finals destruction is not prebaked. The reason it works and is consistent is because everything is done server side and communicated to all clients. The game is very CPU heavy for this reason.



That's very good to know, I thought it seemed a bit too complex to be, but I wasn't sure.




Consider applying for YC's Summer 2025 batch! Applications are open till May 13

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: