> “When I’m told 'Think of how much time you could be spending instead on making the actual game!', those who have drank the AI Kool-Aid don't understand that all this brainstorming and iteration is making the game, it’s a crucial everyday part of game development (and human interaction) and is not a problem to be solved.”
This right here is the key. It's that stench of arrogance of those who think others have a "problem" that needs fixing, and that they are in the best position to "solve" it despite having zero context or experience in that domain. It's like calling the plumber and thinking that you're going to teach them something about their job.
This right here is the key. It's that stench of arrogance of those who think others have a "problem" that needs fixing, and that they are in the best position to "solve" it despite having zero context or experience in that domain. It's like calling the plumber and thinking that you're going to teach them something about their job.