Unless the game designers specifically accounted for it, cooperative games can rob the autonomy of less confident players. One overbearing player can hijack the whole game. To them to win the game as designed it feels correct to do.
In competitive game it's possible the less skilled player may never win (not true for party games), but at least only they are personally invested in their win so no one can righteously take over.
In competitive game it's possible the less skilled player may never win (not true for party games), but at least only they are personally invested in their win so no one can righteously take over.