I ported an entire AS3/Flash game to Haxe that my friends had written during our college years, as a kind of "thank you" present for ten years of friendship (adding mobile, cross-platform, gamepad controller, netplay and other things).
While the tooling was spotty, I found the experience wonderful! Haxe felt like a decent language with laudable goals and a nice community.
I hope one day I find another reason to work with Haxe.
Does anyone have any project that is using Haxe in production? Would love to hear about such stories!!
I ported an entire AS3/Flash game to Haxe that my friends had written during our college years, as a kind of "thank you" present for ten years of friendship (adding mobile, cross-platform, gamepad controller, netplay and other things).
While the tooling was spotty, I found the experience wonderful! Haxe felt like a decent language with laudable goals and a nice community.
I hope one day I find another reason to work with Haxe.
Does anyone have any project that is using Haxe in production? Would love to hear about such stories!!