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Various reports say that users on the App Store are more likely to pay for apps than Google Play users. I don't know what the reason for that is but that's the way it is for now.

If you want to make money from apps you should really be releasing on both platforms.



One idea might be to release free-to-play (ad supported) apps on Google Play. If you get enough adoption of your app, you can earn pretty good ad revenue.


yeah was reading this also , mainly because iPhone /mac users are more educated to pay for software and also because the payment method in apple is more intuitive and easy




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