The abstract kind of covers my thought on the headline:
> Given more recent introductions of loot boxes and social casino games, continuous research is needed for future cohorts which may be greater affected by such developments.
The route from COD4 and FIFA 08 (the games popular when the "early childhood" cohort had their initial gaming activity measured) to online gambling is a lot longer than the route from the latest COD Warzone and Fifa Ultimate Team to online gambling.
> Given more recent introductions of loot boxes and social casino games, continuous research is needed for future cohorts which may be greater affected by such developments.
The route from COD4 and FIFA 08 (the games popular when the "early childhood" cohort had their initial gaming activity measured) to online gambling is a lot longer than the route from the latest COD Warzone and Fifa Ultimate Team to online gambling.