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It is open source! Check out to GitHub and discord to contribute!

https://github.com/openfrontio/openfrontio

It is heavily inspired by territorial.io .

One of the contributing devs made an open source version: warfront.io, which openfront is forked from and then heavily developed.

Warfront did not have any multiplayer so Evan, the creator of openfront, made it multiplayer and together with contributors made lots of new features.

Recently there has been some new activity on the warfront repo. Warfront added webgl rendering, and hopefully Openfront will have be inspired. Openfront does not work nicely on mobile and low end devices currently.



> It is open source! Check out to GitHub and discord to contribute!

Yes and no: https://github.com/openfrontio/OpenFrontIO/blob/f0e9f97a7f6d... is 404


> Recently there has been some new activity on the warfront repo

Yeah, seems there is a for-profit company running the show now, so expect some squeezing in the mid-to-long term.

Also, latest gameplay change seems to be trains, anyone had time to play around with it yet? I've played quite hours of Openfront and not sure how I feel about the train addition yet.


For-profit company running warfront or openfront?

All the developing of openfront is done for free by contributors, unless something changed the last week or so


> For-profit company running warfront or openfront?

Talking about OpenFront. Seems to be run by a "OpenFront LLC", supposedly based in "SACRAMENTO, CA 95816" according to their privacy policy. Playwire (A "revenue amplification company") is also involved somehow into the operations, as you get redirected there when you hit "Advertise with us" link, I'm guessing they might be the publisher or something?

As for the actual people working on the codebase, it seems like there are two main authors which based on the activity seem to be full-time employees working on the project, or at least contractor-based.


I'm the creator of OpenFront. I created an LLC mostly for tax purposes, but I maintain 100% ownership. No publishing company involved.

Playwire is ad company I'm partnering with. I recently quit my job to work on this full time, so need to figure out some form of monetization.


Thanks a bunch of clarifying all the details! Maybe worth putting the info in some FAQ or somewhere on the website as well, always good to have somewhere for when people go looking :)

Thanks a bunch for OpenFront as well, it's a really fun game I've spent lots of hours with already, although it's really hard :P Excited to see how the trains will be worked in, but it's also really enjoyable as it is so again, thanks for working on it!


Thanks for the game!


On mobile I go for Coop and try hard to just support other players, by giving troops to the right player. Having good backend players is vital in Coop.

Sadly communication and cooperation is very hard.




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