Also, that lock file includes development dependencies and dependencies for opt-in features like PCRE2. A normal `cargo build` will use quite a bit fewer than 65 dependencies.
I would actually say ripgrep is not especially typical here. I put a lot of energy into keeping my dependency tree slim. Many Rust applications have hundreds of dependencies.
We aren't quite at thousands of dependencies yet though.
> I would actually say ripgrep is not especially typical here. I put a lot of energy into keeping my dependency tree slim. Many Rust applications have hundreds of dependencies.
Thank you for your honesty, and like you and I said, you put a lot of energy into keeping the dependency tree slim. This is not as common as one would like to believe.
I agree it's not common. But neither are Rust applications with 1000+ dependencies. I don't think I've ever compiled a Rust project with over 1,000 dependencies.
Maybe I am just unlucky enough to always running into Rust projects that pull in over 1000 dependencies. :D
In retrospect, I should have kept a list of these projects. I probably have not deleted these directories though, so I probably still could make a list of some of these projects.
I would actually say ripgrep is not especially typical here. I put a lot of energy into keeping my dependency tree slim. Many Rust applications have hundreds of dependencies.
We aren't quite at thousands of dependencies yet though.