I disagree with his insistence that one must lose sleep to win a hackathon.
Our >40k employee corporation had our first annual corporate hackathon in 2012. I led the team of six that beat forty-seven other teams to win the whole hackathon. No one on my team took any less than twelve hours off between day one and day two.
A hackathon is about developing an impressive minimum viable product and demo. It is not about building a finished product.
Our >40k employee corporation had our first annual corporate hackathon in 2012. I led the team of six that beat forty-seven other teams to win the whole hackathon. No one on my team took any less than twelve hours off between day one and day two.
A hackathon is about developing an impressive minimum viable product and demo. It is not about building a finished product.