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I'm aware that the example provided makes it slightly harder to test, since it's more tightly coupled than other options. It's a trade-off, simplicity over testability. In this case, I manually test my music player object when I make changes to it. So using a simple singleton here makes sense. I find the same true for most GUI controllers. But I'm not willing to get into a debate about whether or how you should test your GUI. I'm just stating how I do things, and it's worked well for me.



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