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Halo 2 is almost as stupendously broken as Ocarina of Time. Superbouncing into inaccessible areas with game objectives --the skull on oddball, flags on CTF-- during live matchmaking games was fun. Sword flying (and rocket cancelling) across maps was entertaining too. As was searching for the golden warthog and banshee...

You can check out some speedruns of the game from Monopoli to see a pretty impressive number of glitches. Here's one from AGDQ 2014: http://www.youtube.com/watch?v=po9HS2lIZRw .



And the competitive community took full advantage of this, because knowing how to "double shot" and BxR made having a battle rifle the only weapon you really needed to beat really anything but a snipe.


And then modded controllers destroyed any remaining semblance of skill. From what I can tell they're still a problem in other games.


That's true. In fact I remember a semi-pro brought a modded controller to an MLG event but was kicked out/banned.

But if people really wanted to cheat, they would standby or mod anyway.




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