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Their crowdfunding is a hot mess, as they just passed $40M..

Hard to argue with their success there...



Yeah, I'm just not a big fan of the endless stream of stretch goals. Some of them are notable things like an improved mission editor, but a lot of them are "not particularly remarkable star system" and "extra class of fighter that we hadn't mentioned before." As if they weren't going to have a huge pile of star systems and several types of fighters anyway.

It comes across like they're trying to guilt people into upgrading to higher preorder tiers because otherwise there won't be any more ships or worlds. I backed it on Kickstarter for whatever tier buys the game, but I'll pass on the $275 in-game spaceship and spaceship shaped flash drive (plus a pile of other stuff).

But hey, it's their money and if people want to invest it in this, that's up to them. Hell of a lot better than Candy Crush, if you ask me.




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