Back in the iOS 1.0 days, the iPhone development platform was web apps. These were pushed by Apple as the "right way", which negated the need for an App Store. As the browser engine on iOS is basically identical to the desktop WebKit, I always assumed Safari for Windows was a push to enable iOS development on Windows.
With the release and success of the App Store, that became unnecessary. I guess killing it was a function of its relative lack of popularity; Apple in the Jobs 2.0+ era justifiably don't like keeping dead-weight projects around.
With the release and success of the App Store, that became unnecessary. I guess killing it was a function of its relative lack of popularity; Apple in the Jobs 2.0+ era justifiably don't like keeping dead-weight projects around.