> Rust's core goals are performance, memory safety, and lack of race conditions (AFAICT)
We usually formulate this as "memory safety without garbage collection," which has secondary implications on speed and concurrency, but yes. (Also, 'data races' rather than 'race conditions,' technically).
We usually formulate this as "memory safety without garbage collection," which has secondary implications on speed and concurrency, but yes. (Also, 'data races' rather than 'race conditions,' technically).