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I'd really love to play around with three.js to pick up some of these ideas. Any suggestions on the best way to approach teaching myself those concepts?



I tend to learn best by example, so I learnt from;

https://stemkoski.github.io/Three.js/

http://learningthreejs.com/

https://aerotwist.com/tutorials/getting-started-with-three-j...

There are a few books about WebGL but the tech moves so fast they're largely out of date already. There's a tutorial series on Youtube too if that's your thing - https://www.youtube.com/watch?v=9fg93FzfamU&list=PLOGomoq5sD...




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