I actually discovered this accidentally, because I found wheatley so damn annoying at this point, I was just noclipping through the levels to get to the next part of the game, and I couldn't noclip through that drop.
I loved that some of the proof solutions in the back of mathematical logic book said, "Observe that ..." as the start of the proof. Our little study group definitely did not see how what followed was an observation we would have made.
Jetbrains decided to go from the Space product to a cut down Space Code product with just code review and git hosting, but then this last week announced they will be shuttering even that next year. I doubt they want to get back into the git hosting, if they did by buying GitLab, that would be odd.
The only reason I buy anything from Disney is because of their older work. It would be interesting to see a comparison of revenue for Disney broken down by decade of first release. Does anyone have that sort of thing or is the data not public? / Could anyone point me to the data to do that sort of analysis?
It used to be exciting when a Blizzard release was coming out. Now it's just scary and a bit depressing when they announce something. I was excited all the way up through Overwatch 1, then the WC3 remaster and Overwatch 2 were awful. If they only messed up new releases it wouldnt be so bad; it's the incessant fiddling and worsening of what was good. Even of games that weren't meant to be "live service" games.
I already have WC2 on GoG and this preservation program commitment makes me think I should start ramping up buying other games from my childhood with GoG.
Even World of Warcraft which used to be seamless in terms of issues, has had increasingly more and more obvious bugs. A sad state from the "Blizzard polish" of yesteryear.
World of Warcraft has never been without issues. When it launched it was full of bugs, servers kept crashing (but they did refund a lot of gametime back then) and so on.
And every expansion was just a nightmare start, without being able to get to the new zone, servers again crashing.
You just have golden memories of a state that never happened. Game wise, WoW has gone forward a lot since DF (the disaster of SL taught them something) and is actually in a lot better state than before. Sure, it has bugs, but it's also a massive game. And they do keep fixing a lot of bugs with quite good response time these days instead of what it used to be.
Bugs and infrastructure are two different things. Yes when a game first launches it will potentially be quite buggy, but every expansion until recently has been impressively slick.
Try playing WoW with a new account. The initial mission has incredibly ugly graphics (much worse than the main game), a flat progress bar during loading (literally just a simple blue rectangle - no borders, gradients, or shadows, just something that a basic box(x, y, x1, y1) function would draw), and a yellow rectangle instead of a rope connecting your hero to a flying vehicle. It’s not a 3D bar, just a 2D yellow rectangle that looks like a censorship block on the screen, and you’re supposed to imagine it’s a rope hanging from a helicopter-like vehicle.
I understand it’s an old game, but these parts seem like pure laziness. I’m sure this laziness costs them a lot of players who leave the initial mission in disgust and never get to see the beautiful parts of WoW.
You mention a really interesting point. My heart also sinks in my stomach whenever I see "X announces Y" and X is in a set of names such as "Electronic Arts", "Activision", and many more. I really wonder if these companies are aware that their customers have this reaction, but I doubt they see it as a bad thing.
Even for someone who only really played Hearthstone for a while many years ago but tries to stay somewhat current with the industry, my perception of Blizzard has indeed massively changed somewhere after Overwatch. Most of their moves I was reading about since were rather baffling, which was very unlike how I perceived Blizzard before.
There are other places to learn the social networking aspects of school, and arguably so it better. Sports teams, churches, volunteering and other extra curricular activities can develop the friendships, group work, and compromise skills that are good for society, while also giving a family and child the choice to pursue their interests.
Schools often do a low quality job of those. Teachers don't have a lot of time to mentor individual gruops, so often some individuals end up doing all the work and resent groups. Children get bullied and start hating school because teachers don't really have time, interest, or ability to stop it.
It is more about learning to work and value knowledge. But it is easier to learn to work when you see some point in it. For a lot of people, school feels pointless other than the low quality social aspects of it. And teachers generally do a bad job of explaining the importance of anything. So a lot of children eventually leave school with the mentality that they won't use math and they don't need books and they only learned things so they could 1. Maybe go to college and 2. Maybe get a good paying job where they don't use those things anyways. Those answers are now cliche in our society.
If we did more apprenticeships, application of knowledge in practical situations with adults and other members of the community (volunteering, organising events, work experiences, etc.) people would learn skills and be excited to keep doing it and feel like they fit in.
1. I love OpenBSD, I mostly use it for servers. I tried on Desktop, but since I was using CLion a lot at the time, the experience didn't work out (CLion uses a bundled native executable which didn't work). If you use a lot of open source software, then I'd expect the experience to be better
2. Pros: Secure, clear documentation and straight forward to configure, quality tools made by the project- pf is fantastic (I use authpf a lot too). The packages tend to have what you need included (php, etc.) When you get something set up it tends to keep running well for a long time.
Cons: If the package isn't well maintained, then it will eventually be removed, so there are some packages missing, but usually you can just compile it yourself. It also means the packages that exist tend to be maintained well and are secure.
3. Not sure on this, but one thing to check is the WiFi card. I tried with an older ThinkPad, and some of the ThinkPads have compatible Wifi cards, and some didn't. I got one that wasn't compatible.
But the presumption that we should be policing speech is not necessarily correct. Making it cheaper to do a thing which ought not be done is no real benefit to humanity.
Just spitballing, but couldn't you have a new device login as three fields, username, password, and encryption key? Then if you don't add the encryption key you don't get the history, but still access the account. Then if password managers really saved all three, then would simplify it for more people (at least those with password managers). But there still has to be a cultural shift for a lot of people to password managers asking non-tech people