> Experience with tools like Blender or Nuke and particularly with visual programming in games engines is actually where a lot of the better informed dislike of visual programming comes from.
Maybe the better informed dislike, but the bulk of the dislike in general is usually of the form "this kind of thing never works, nobody uses it", when in fact it is being used, in multiple disciplines.
Maybe the better informed dislike, but the bulk of the dislike in general is usually of the form "this kind of thing never works, nobody uses it", when in fact it is being used, in multiple disciplines.