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$99/year is a reasonably large amount of money for many people around the world.


And ever since the introduction of iPhone, Apple has had additional millions of $99/year from iOS developers, yet the pace of improvement for Xcode, or even its documentation has gone worst, and not better.

I seriously hope they have something to show for in the coming WWDC.


I have found that Xcode’s pace of improvement has gotten better in the last few years.


You know you need to buy an iPhone and Mac as well right.

So $99 pales in comparison to the cost of both.


I don’t need to buy an iPhone and a Mac: I only really need a Mac, which I can borrow, rent, buy used, virtualize…


Well, you need to buy an iPhone and a Mac only once every 5 years or so whereas the $99 fee is per annum. So this can be significant for someone who is scraping by on a low budget.


Our iOS engineer at work doesn't even own an iPhone. I just thought I would point that out.


How does your ios engineer test the in-house apps?




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