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Check out Rust and Escape from Tarkov, they are a big step above your typical Unity games. So even if its not their core userbase they certainly have such titles already, and it seems that they want more.


If anything Escape From Tarkov proves why Unity is not a robust game engine. I’m a huge Tarkov player, but that game is riddled with issues.


As someone who bought it 4+ years ago in alpha it's a game that has come a long long way, same with rust really. Its not without it's issues, hard to say which are engine problems or just bad decisions made by the devs, which is hard to blame them for as their situation is a bit different compared to many other game companies.


Tarkov feels very Unity in how everything just has this layer of jank to it


Don't forget Apex Legends.


Apex uses the source engine, AFAIK.



If you actually read the case study, there are 0 mentions of Unity. This PDF is about Multiplay (acquired by Unity in 2017) and the backend; the game is on a highly modified Source engine.


Interesting. Thanks for the heads up!


yet I got several hours of downtime over the last 6 months, where sometimes server stutters to an unplayable frame rate




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